Their choice: a game called Yume Kōjō: Doki Doki Panic, a game meant to tie into a 1987 technology festival that used dreams and masks as thematic elements. While America would one day get that game under the title Super Mario Bros.: The Lost Levels, Nintendo of America instead decided to retool a different game and release it in 1988 as Super Mario Bros. 2 in Japan though, they found a game that was not only much harder than the original, but it wasn’t very good either. When they did take a look at the game called Super Mario Bros. game helped the Nintendo Entertainment System achieve a massive foothold in the U.S., it was no surprise the American branch of Nintendo was eager to release a sequel to keep riding the wave of popularity. 2 was not originally the sequel to the NES smash hit but an entirely different game. One of the most often repeated pieces of video game trivia is that the game America received under the name Super Mario Bros.
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